[][src]Module ncollide2d::narrow_phase

Persistent collision detection algorithms to compute contact points.

Structs

BallBallManifoldGenerator

Collision detector between two balls.

BallBallProximityDetector

Proximity detector between two balls.

BallConvexPolyhedronManifoldGenerator

Collision detector between two balls.

CompositeShapeShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeShapeProximityDetector

Proximity detector between a concave shape and another shape.

ContactManifolds

An iterator through contact manifolds.

ContactPairs

Iterator through contact pairs.

ConvexPolyhedronConvexPolyhedronManifoldGenerator

Persistent contact manifold computation between two shapes having a support mapping function.

DefaultContactDispatcher

Collision dispatcher for shapes defined by ncollide_entities.

DefaultNarrowPhase

Collision detector dispatcher for collision objects.

DefaultProximityDispatcher

Proximity dispatcher for shapes defined by ncollide_entities.

PlaneBallManifoldGenerator

Collision detector between g1 plane and g1 shape implementing the SupportMap trait.

PlaneConvexPolyhedronManifoldGenerator

Collision detector between g1 plane and g1 shape implementing the SupportMap trait.

PlaneSupportMapProximityDetector

Proximity detector between a plane and a shape implementing the SupportMap trait.

ProximityPairs

Iterator through proximity pairs.

SupportMapPlaneProximityDetector

Proximity detector between a plane and a shape implementing the SupportMap trait.

SupportMapSupportMapProximityDetector

Persistent proximity detector between two shapes having a support mapping function.

Traits

ContactDispatcher
ContactManifoldGenerator

Trait implemented algorithms that compute contact points, normals and penetration depths.

NarrowPhase

Trait implemented by the narrow phase manager.

ProximityDetector

Trait implemented by algorithms that determine if two objects are in close proximity.

ProximityDispatcher

Type Definitions

ContactAlgorithm
ProximityAlgorithm