[][src]Struct ncollide3d::pipeline::narrow_phase::EventPool

pub struct EventPool<E> { /* fields omitted */ }

A set of events.


impl<E> EventPool<E>[src]

pub fn new() -> EventPool<E>[src]

Creates a new empty set of events.

pub fn clear(&mut self)[src]

Empties this set of events.

pub fn push(&mut self, event: E)[src]

Adds the given event at the end of this set.

pub fn iter(&self) -> Iter<E>[src]

Iterates through all events contained on this set in a FIFO manner.

pub fn retain<F>(&mut self, filter: F) where
    F: FnMut(&E) -> bool

Removes from this set all events for which filter returns false.

pub fn len(&self) -> usize[src]

The number of events on this pool.

Trait Implementations

impl<'a, E> IntoIterator for &'a EventPool<E>[src]

type Item = &'a E

The type of the elements being iterated over.

type IntoIter = Iter<'a, E>

Which kind of iterator are we turning this into?

Auto Trait Implementations

impl<E> RefUnwindSafe for EventPool<E> where
    E: RefUnwindSafe

impl<E> Send for EventPool<E> where
    E: Send

impl<E> Sync for EventPool<E> where
    E: Sync

impl<E> Unpin for EventPool<E> where
    E: Unpin

impl<E> UnwindSafe for EventPool<E> where
    E: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,