[][src]Enum ncollide3d::shape::TetrahedronPointLocation

pub enum TetrahedronPointLocation<N: RealField> {
    OnEdge(usize[N; 2]),
    OnFace(usize[N; 3]),

Logical description of the location of a point on a triangle.



The point lies on a vertex.

OnEdge(usize[N; 2])

The point lies on an edge.

The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.

OnFace(usize[N; 3])

The point lies on a triangular face interior.

The first face is the triangle ABC. The second face is the triangle ABD. The third face is the triangle ACD. The fourth face is the triangle BDC.


The point lies inside of the tetrahedron.


impl<N: RealField> TetrahedronPointLocation<N>[src]

pub fn barycentric_coordinates(&self) -> Option<[N; 4]>[src]

The barycentric coordinates corresponding to this point location.

Returns None if the location is TetrahedronPointLocation::OnSolid.

pub fn same_feature_as(&self, other: &TetrahedronPointLocation<N>) -> bool[src]

Returns true if both self and other correspond to points on the same feature of a tetrahedron.

Trait Implementations

impl<N: Clone + RealField> Clone for TetrahedronPointLocation<N>[src]

impl<N: Copy + RealField> Copy for TetrahedronPointLocation<N>[src]

impl<N: Debug + RealField> Debug for TetrahedronPointLocation<N>[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for TetrahedronPointLocation<N> where
    N: RefUnwindSafe

impl<N> Send for TetrahedronPointLocation<N>

impl<N> Sync for TetrahedronPointLocation<N>

impl<N> Unpin for TetrahedronPointLocation<N> where
    N: Unpin

impl<N> UnwindSafe for TetrahedronPointLocation<N> where
    N: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Slottable for T where
    T: Copy

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,