[][src]Struct ncollide3d::bounding_volume::BoundingSphere

pub struct BoundingSphere<N: RealField> { /* fields omitted */ }

A Bounding Sphere.

Methods

impl<N: RealField> BoundingSphere<N>[src]

pub fn new(center: Point<N>, radius: N) -> BoundingSphere<N>[src]

Creates a new bounding sphere.

pub fn center(&self) -> &Point<N>[src]

The bounding sphere center.

pub fn radius(&self) -> N[src]

The bounding sphere radius.

pub fn transform_by(&self, m: &Isometry<N>) -> BoundingSphere<N>[src]

Transforms this bounding sphere by m.

Trait Implementations

impl<N: RealField> BoundingVolume<N> for BoundingSphere<N>[src]

impl<N: Clone + RealField> Clone for BoundingSphere<N>[src]

impl<N: Debug + RealField> Debug for BoundingSphere<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Ball<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Capsule<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Segment<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for dyn Shape<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Triangle<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for TriMesh<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Compound<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Cone<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for ConvexHull<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Cuboid<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Cylinder<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for HeightField<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Plane<N>[src]

impl<N: RealField> HasBoundingVolume<N, BoundingSphere<N>> for Polyline<N>[src]

impl<N: PartialEq + RealField> PartialEq<BoundingSphere<N>> for BoundingSphere<N>[src]

impl<N: RealField> PointQuery<N> for BoundingSphere<N>[src]

impl<N: RealField> RayCast<N> for BoundingSphere<N>[src]

impl<N: RealField> StructuralPartialEq for BoundingSphere<N>[src]

Auto Trait Implementations

impl<N> RefUnwindSafe for BoundingSphere<N> where
    N: RefUnwindSafe + Scalar

impl<N> Send for BoundingSphere<N> where
    N: Scalar

impl<N> Sync for BoundingSphere<N> where
    N: Scalar

impl<N> Unpin for BoundingSphere<N> where
    N: Scalar + Unpin

impl<N> UnwindSafe for BoundingSphere<N> where
    N: Scalar + UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,